Thomas B.
Fils caché d'Agnès et Benny, blogueur de 2011 à 2015

GN’Idée 2014: octobre bouge!

On 2 September 2014 · Leave a Comment

Imaginez…

Imaginez un lieu où des Jurassiens et des Genevois se porteraient des coups d’estoc sans se blesser. Imaginez une heure où des Français se tairaient pour écouter des Vaudois leur expliquer comment les jeux vidéos créent des personnages intéressants. Imaginez une convention où on pourrait voir les nouveaux projets de GN en avant-première le midi, […]

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Closing the English part of this blog and see you in Mythodea!

On 23 July 2014 · Leave a Comment

As already explained back in December, documenting larps in English is work. It’s work because of the expected quality standards, and I am neither a native speaker nor a humanities major. But it’s even more work because of the politics. It took me a few more months of discussions, both online and offline, […]

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A la santé du GN Romand!

On 12 May 2014 · Leave a Comment

Jeu de rôles Grandeur Nature (GN): rencontre entre des personnes qui, à travers le jeu de personnages, interagissent physiquement dans un monde fictif.

Binouze GNiste: la même chose, mais sans les personnages, dans le monde réel, et avec plein de trucs à boire.

 

Mais pourquoi?

En Suisse Romande, le GN ça se passe un […]

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Progressive Larp Serious business

Knutpunkt 2014: a quick & dirty subjective recap

On 7 April 2014 · 8 Comments

Knutpunkt is an international conference about Nordic style larp, held this year in Gullbrannagården, Sweden. In the spirit of “focus in 2014“, my recap is much shorter than last year’s.

Random larpish memories

· Seeing the attempts at renaming “Nordic larp” into “progressive larp”.  Does this mean intellectualized, self-indulgent […]

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Afroasiatik – A kung-fu hip-hop, chambarap and samurasta larp

On 27 January 2014 · 5 Comments

 

Afroasiatik was a French-Swiss larp run in the zen garden of Aigle, Switzerland, in August 2013. Its goal was to expose larpers to hip-hop themes and enable them to give their first hip-hop performances.

 

Video documentation

 

French hip-hop vs. French larp

According to Afrika Bambaataa, the Godfather of […]

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Peak larp: lessons learned from a year of monthly larp events

On 8 December 2013 · 2 Comments

In 2013, my motto was “try new and weird things”. Here are a few things I learned on the way thanks to larp-related events, in chronological order.

1. Running a small high-tech larp five times in 33 hours is both a lot of fun and a fantastic learning opportunity in

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Afroasiatik – a kung-fu hip-hop larp – recap part 3

On 26 November 2013 · 2 Comments

Warning: long post ahead. Read the short version here.

Part 1: the original reason for the game, a history of French hip-hop and its Asian influences
Part 2: how inspiration sources were used to build a game world that featured kimono-wearing rappers in a European zen garden
Part […]

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Afroasiatik – a kung-fu hip-hop larp – recap part 2

On 17 November 2013 · 3 Comments

Warning: long posts ahead. Read the short version here.

Part 1: the original reason for the game, a history of French hip-hop and its Asian influences
Part 2: how inspiration sources were used to build a game world that featured kimono-wearing rappers in a European zen garden
Part […]

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Afroasiatik – a kung-fu hip-hop larp – recap part 1

On 15 November 2013 · 5 Comments

Warning: long posts ahead. Read the short version here.

Afroasiatik was a French-Swiss larp run in the zen garden of Aigle, Switzerland on Sunday 25th August 2013 with pre-game workshops on Saturday 24th August in Lausanne. Both Aigle and Lausanne are located in Romandie, the western, French-speaking part of Switzerland.

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NSFW – Slaaneshifying Sornob: boobs for the boob god!* ( Mythodea 2013 recap part 2 of 3 )

On 16 October 2013 · Leave a Comment

Since 2011, part of the Slaaneshi brainstorming included how to incorporate «gifts» from our Chaos god, body mutations ranging from tentacles to crab arms. Our priestess once considered extra rows of breasts, as shown on some Warhammer illustrations or figurines. Faced with the challenge of making good-looking props that were practical enough to wear and […]

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